Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies
Nigel Pope, Kerri-Ann L. Kuhn, John Forster
IGI Global Snippet, 2009 - Sports & Recreation - 390 pages
An unacknowledged, global phenomenon in the sphere of computer applications, digital sport, plays an enormous part in training and performance enhancement. Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies is the first book to provide an overview of the increasing level of digitization in sport including areas of gaming and athlete training. A cutting-edge reference source within its field, this book discusses sport consumers and the playing of computer games drawing from academicians and practitioners from varied disciplines and approaches.
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Digital Technologies and the Intensification of Economic and Organisational Mechanisms in Commercial Sport
A GeneralPurpose Taxonomy of ComputerAugmented Sports Systems
Dynamics and Simulation of General Human and Humanoid Motion in Sports
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