The Global Structure of Visual SpaceThe space we see around us is the end product of a long series of processes: physical, physiological, and cognitive. It is a highly structured perceptual entity. In contrast to the fact that most studies of visual perception are concerned with local phenomena in this visual space, the main purpose of this book is to discuss the global structure of visual space. The physical space which surrounds us is of Euclidean structure, but its perceived image is not necessarily structured in that way. Problems such as why the sky appears as a vault and why the horizon is located at eye level are discussed in the book. Contents: Visual Space; Luneburg Model; Two Extensions of Luneburg Model; Visual Space under Natural Conditions; Related Experiments and Theoretical Considerations. Readership: Graduate students, researchers, psychologists and anyone interested in virtual reality. |
Contents
Visual Space | 1 |
Luneburg Model | 17 |
Two Extensions of Luneburg Model | 67 |
Visual Space under Natural Conditions | 103 |
Related Experiments and Theoretical Considerations | 149 |
201 | |
211 | |
212 | |
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Common terms and phrases
according adjusted alleys angle appear assumed binocular bisection collinear condition configuration constant constructed coordinates cosh curvature curve D-alley dark defined denoted direction discussed EM² EM³ Emmert's law equations Euclidean Euclidean distance Euclidean geometry exocentric experiment experimental Filehne fixed frameless free-mobility frontoparallel plane geodesic Gilinsky H-curves Hence horizon horizontal DP horopter hyperbolic Indow isosceles right-angle triangle layout light points line elements line of sight Luneburg's mapping functions magnitude estimation metric moon illusion move Multidimensional scaling obtained P₁ parallel pattern plotted points Q position power function procedure proximal stimulus psychophysical radial distance ratio scale regular triangle represented retinal image Riemannian space shown side sinh stars stimulus straight line surface Toye vertical Vieth-Müller circle visual angle visual space VS³ Δφ