How to Be a Graphic Designer Without Losing Your Soul (New Expanded Edition)

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Princeton Architectural Press, Sep 22, 2010 - Design - 176 pages
3 Reviews
Published to instant acclaim in 2005, our best selling How to Be a Graphic Designer without Losing Your Soul has become a trusted resource for graphic designers around the world, combining practical advice with philosophical guidance to help young professionals embark on their careers. This new, expanded edition brings this essential text up to date with new chapters on professional skills, the creative process, and global trends that include social responsibility, ethics, and the rise of digital culture. How to Be a Graphic Designer offers clear, concise guidance along with focused, no-nonsense strategies for setting up, running, and promoting a studio; finding work; and collaborating with clients. The book also includes inspiring new interviews with leading designers, including Jonathan Barnbrook, Sara De Bondt, Stephen Doyle, Ben Drury, Paul Sahre, Dmitri Siegel, Sophie Thomas, and Magnus Vol Mathiassen.

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Positive Review

User Review  - stephl25 - Overstock.com

How to be a Graphic Designer without losing your soul was a great purchase.The postage was efficient and it was packaged very well.I will recommend anyone wanting to purchase this book to buy from ... Read full review

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User Review  - vjacobo - Overstock.com

I love this book. It tells me a lot about the business of g.d. and love the way stefan told us his experiences in this creative field... I would definitely recommend this book for those who love gd and want to know more about running their own GD Studio... Read full review

Contents

designer and setting up a studio with others
49
good work Or why worrying about where
73
is about sameness and following formulae Or why creativity
111
Copyright

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About the author (2010)

Adrian Shaughnessy was co-founder of the leading London-based design company Intro and was the company's creative director for 15 years before leaving in 2003 to pursue a career as a design writer. He writes regularly for Print magazine and for UK design magazines Eye, Creative Review, Design Week, and Grafik, and is a contributor to The Wire magazine.

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