Innoliteracy: From Design Thinking to Tangible ChangeInnoliteracy: From Design Thinking to Tangible Change encourages you to allocate resources in the earliest phases of your next development or change project—to the fuzzy front end, where the problem is unveiled and understood, scoped, defined, and challenged, and where the roadmap for how to introduce something new or replace something existing with something better is drawn. The book is based on a series of reflections, experiences, observations, and anecdotes as well as a guide to a better development process, referring to examples, case studies, and existing literature and research. Innoliteracy is for anyone who is engaged in—or even just curious about—change and development processes, especially how they are made more stakeholder-focused, thoroughly framed and reframed, and how one makes sure that the most relevant and imminent problem is addressed. |
Contents
The Tyranny of Decisiveness | |
Scoping Framing and Reframing The Best | |
Innoliteracy CloseUp | |
To Seek Manage Minimize or Avoid Risks | |
Epilogue | |
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Innoliteracy: From Design Thinking to Tangible Change Steinar Valade-Amland No preview available - 2018 |
Common terms and phrases
activities aesthetics allocated already approach articulated assess better BODUM brainstorming challenge choice choose companies complex context contribute Cooper’s corporate create creative processes culture Danish decisions Denmark design management design methodologies design process design thinking development process discussion elements example existing experience factors focus focusing form follows function framing and reframing gate hand Heathrow Express ideas identified IDEO important improve individual individual’s influence INNOLITERACY model innovation process insights inspiration investment iterative knowledge lead users linear means obesity one’s organization organization’s organizational overweight phase possible potential prerequisites product or service products and services professional project management proof of concept prototyping public sector question reason reflection relevant responsibility right problem risk management round scenarios situation Six Thinking Hats solution space staff stage stage-gate model stakeholder engagement strategies structured sure systemic thinking tacit knowledge tool understanding valuable we’re Wicked Problems