Real Sound Synthesis for Interactive ApplicationsVirtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini |
Contents
1 Digital Audio Signals | 1 |
2 Sampling Wavetable Synthesis | 11 |
3 Digital Filters | 21 |
4 Modal Synthesis | 39 |
5 The Fourier Transform | 51 |
6 Spectral Modeling and Additive Synthesis | 63 |
7 Subband Vocoders and Filterbanks | 75 |
8 Subtractive Synthesis and LPC | 85 |
13 FOFs Wavelets and Particles | 149 |
14 Exciting and Controlling Sound Models | 169 |
A Complete System | 191 |
16 Examples Systems and Applications | 201 |
A DFT Convolution and Transform Properties | 211 |
B The Ideal String | 221 |
C Acoustic Tubes | 225 |
D Sound Examples and Code | 233 |
9 Strings and Bars | 97 |
10 Nonlinearity Waveshaping FM | 109 |
11 Tubes and Air Cavities | 121 |
12 Two and Three Dimensions | 131 |
E The Synthesis Toolkit in C++ | 239 |
Back Cover | 250 |
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Common terms and phrases
acoustic tube Additive Synthesis amplitude audio bandpass beans BiQuad block diagram bottle called Chapter clarinet Code coefficients collision components compression Computer Music convolution digital filter displacement energy envelope Equation example excitation exhibit exponentially decaying FM synthesis force formant Fourier Transform frequency domain friction function guitar harmonics ideal string impulse response input instrument interactions linear prediction maraca MIDI modal synthesis modulation noise nonlinear objects oscillation output parameters particle peaks Perry Cook phase vocoder PhISEM physical model pitch plucked string prayer bowl pressure quantization real-time residual resonant filter Resynthesis sampling rate scorefile segment shown in Figure shows signal processing simple simulation sine waves sinusoidal sinusoidal modes sound file sound synthesis spatial spectral spectrogram spectrum speech striking subband subtractive synthesis synthesis model Synthesis ToolKit TCL/TK GUI techniques Track values velocity vibration vowel walking sounds waveform waveguide wavetable wavetable synthesis yield zero