Understanding AnimationFirst Published in 1998. Understanding Animation is a comprehensive introduction to animated film, from cartoons to computer animation. Paul Wells' insightful account of a critically neglected but increasingly popular medium: |
Contents
Thinking about animated film | 10 |
Notes towards a theory of animation | 35 |
Narrative strategies | 68 |
Associative relations | 93 |
Sound | 97 |
Acting and performance | 104 |
Choreography | 111 |
Penetration | 122 |
The shaggy dog story | 156 |
Discontinued lines | 160 |
Accidents will happen | 161 |
Objects have a life of their own | 162 |
Selfconscious humour | 163 |
Everything can mean its opposite | 167 |
YabbaDabbaDoo | 168 |
Telling it over and over again | 169 |
ways to start laughing | 127 |
Magical surprises | 128 |
The power of personality | 129 |
The visual pun | 131 |
Expectation and exploitation | 134 |
Some old saws | 135 |
Adult Avery | 140 |
Extending the premise of the visual gag | 141 |
The development of alienation devices | 142 |
Literal visual and verbal gags | 144 |
On black humour | 145 |
Recognising torment and taboo | 146 |
Jones Road Runner gags | 150 |
Some theories on character comedy | 152 |
ways to exaggerate understate and alienate | 172 |
Dedicated to those who disapprove but continue to watch | 174 |
Driessens comedy of cruelty | 179 |
Technotitters and postmodern forms | 180 |
Issues in representation | 187 |
The body in question | 188 |
Men and masculinity | 190 |
The concept of everyman | 196 |
The feminine aesthetic | 198 |
My mother used to call me Thumper | 222 |
Notes | 244 |
250 | |
258 | |