Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management: 17th International Conference, DHM 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Montreal, QC, Canada, July 26–31, 2026, Proceedings, Part I

Front Cover
Vincent G. Duffy
Springer Nature, Jul 5, 2026 - Computers - 565 pages

The 17th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2026, held as part of the 28th International Conference on Human-Computer Interaction, HCI International 2026 (HCII 2026), took place in Montreal, QC, Canada, during July 2026.

A total of 7435 individuals from academia, research institutes, industry, and government agencies from 94 countries submitted contributions to HCII 2026. Following peer review, 1463 papers and 360 posters (as short research papers) are included in the volumes of the HCII 2026 proceedings published just before the start of the conference.

Two volumes (LNCS 16719 and 16720) of the HCII 2026 proceedings are dedicated to this year’s edition of the DHM Affiliated Conference focusing on topics related to:

  • Posture, Motion, Ergonomics and Rehabilitaion; Digital Human Models and Interaction; Advanced DHM Applications; and User Experience, Needs, Cognition and Emotions;
  • Wearables and Sensors in Ergonomics and Health; Mental Health and Wellbeing; Interacting with Chatbots and LLMs in Health; and DHM, AI and Health Services.
 

Contents

Mixed Reality and HapticBased Telehealth for AIDriven Musculoskeletal Torso Pain Support
3
RealTime Monitoring of Muscle Conductivity During Heavy Workload by ExoEIT Exoskeleton Electrical Impedance Tomography
23
A Nonlinear Framework for Generating Graded Transitional UpperLimb Motions for Rehabilitation
36
KinematicBased Synthesis of Climbing Motion for Construction Machinery Operators
56
PostureDifference Ergonomic Toolkit for Wearable Products Evaluation
70
RealTime Cellist Postural Evaluation With OnDevice Computer Vision
90
A HumanCentric GenAI Framework for Personalized InjuryAware Choreographic Adaptation
110
Digital Human Models and Interaction
122
A FRAMBased Error Classification for Decision Support
298
Design of a ZeroTrust Smart Home Digital Twin Model with QuorumBased Blockchain Verification
313
Development of a Realistic Emergency Control Center Simulation Software for Controlled Behavioral Studies
330
A PrivacyPreserving Deep Learning Approach for Face Recognition System
350
Pedestrian Trajectory Prediction Beyond Benchmarks
361
Research on Optimized Design of Intelligent Sweeping Robots in China
380
User Experience Needs Cognition and Emotions
402
Research on the Revitalization of Cultural Tourism Spaces and AI Interactive Strategies in Traditional Settlements of Lingnan Water Towns Based on ...
405

Neurophysiological Sensing in GameBased Interaction
123
Guidelines for Developing an AI Educational Math Game for Early Elementary Aged Students
135
Design Patterns and Evaluation Challenges
149
Participatory Design of a WebBased Graphical Interface for Infectious Disease Modeling
173
Combining Cognitive Models with Human Factors Ergonomics
191
Comparing LocationBased and GestureBased Augmented Reality Systems
201
A LowCost EEGBased Neurofeedback Game Using a Social Robot for Attention Training in ADHD
213
EEGBased Eye State Recognition via Multidomain Feature Engineering and Ensemble Learning
224
A Network Metaanalysis
237
Advanced DHM Applications
253
A Comparative Study
255
Temporal Action Localisation in Surveillance Video Using 3D CNN and MotionGuided Object Detection
267
A UnityBased Experimental Instrument for Studying AIBased Decision Support in Dynamic Visual Search Tasks
278
A Facereader Study
424
Analysis of Emotional Needs of Automotive HumanMachine Interfaces for Elderly Users
440
Research on the Needs of Elderly Users for News and Information APPs Based on the KANOAHPEntropy Weight Method
455
Construction of Indicators and Empirical Study on Effects of Integrating Value Literacy into Design Research Teaching
468
A Tangible RAGLLM Interface for Emotional Externalization
482
The Influence of Individual Project Management Competencies on Social Debt in Software Development Teams
495
A Study on the Effects of Service Robot Anthropomorphism and User Personality on HumanAI Collaboration Performance
515
Research on the Cognitive Load of Subway APP Design Elements for the Elderly
528
Empirical Study on the Influencing Factors of Digital Retail AR App User Experience
540
User Experience Research and Design Exploration of Portable Electric Toothbrushes in Young Users Travel Scenarios
552
Author Index
562
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