Flash Character Animation: Applied Studio Techniques"Applying FLASH Character Animation Studio Techniques" will demonstrate how Flash can be used to construct high-quality, compact, vector-based character animations for display on the Web or other media. Through a series of task-oriented, hands-on procedures, this book will showcase each of the techniques available in Flash for creating character animations and displaying characters against dynamic backgrounds. Tweening, shape and color morphing, frame-by-frame animation, panning and zooming, sound synchronization, and other processes will be covered and explained through examples. |
Contents
The Basics 18 | 3 |
Walking the Ostrich 48 | 47 |
Moving the Background 72 | 47 |
Copyright | |
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ActionScript Adobe Streamline appears artists Artwork folder audio Beast outline Bitmap blank keyframe bugsy bugsy walks:1 button Cancel cartoon CD-ROM Chapter choose Colors Control Window Help drag Edit View Insert effects Event Loops example Export File Edit View Flash 5-[Heroes Flash animation Flash file Flash movie format Frame Actions Gary Winnick graphics symbol grave_talk:1 hatching_egg Insert a keyframe Insert Modify Text items Options Kayak keyframe at Frame Laver Layer 2 Layer leaping lizards:1 Library lizard locust Macromedia Macromedia Flash man_2_beast mime Modify Text Control move the playhead Movie Clip Movie Explorer objects Open ostrich panel Pileated Pictures playback Publish Settings QuickTime RealPlayer Rotate Sam & Max Save Scene 1 Layer Select File Select Frame sequence shape tweening Shared Library shown skunk Sonic Foundry Stage techniques Text Control Window Timeline titled Todd tool vector View Insert Modify viral marketing Walking Layer walking_ostrich