The Complete Animation Course: The Principles, Practice, and Techniques of Successful AnimationDesktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation. The author covers all forms of animation, starting with the basics of making sketches in flip books, and concluding with the latest developments in computer-generated imagery. He demonstrates with practical examples that utilize key areas of modern animationï¿1/2cell art, stop-action with clay or plastic models, and 3D computer-generated and web-based animations. This volumeï¿1/2s six chapters cover the following topics: The art of story telling and storyboarding . . . How to create stop-action animation . . . Simple cell animation, the technique for simple movie cartoon sequences . . . Full cell animation, as used by Disney, Warner Brothers, and similar studios . . . Web animation for showcasing your skill over the Internet . . . and Computer modeling and animation, including 3D modeling. The bookï¿1/2s concluding sections discuss modern hardware and software, with emphasis on affordable beginnersï¿1/2 equipment. Also provided is an overview of the animation industry and its applications to movies, TV, and computer games. More than 250 instructive illustrations enhance this fascinating how-to volume. |
Contents
Quarto | 6 |
No part of this book may be reproduced in any form | 30 |
International Standard Book No 0764123998 | 36 |
Copyright | |
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The Complete Animation Course: The Principles, Practice, and Techniques of ... Chris Patmore No preview available - 2003 |
Common terms and phrases
3D animation 3D software action Angela Anaconda animation program animation software animation studios animator's artists Atomic Cartoons background basic Carrara Studio Cartoon cel animation characters choose color create cutout animation DECODE Entertainment designed developed dialogue dope sheet drawings DV camera File Edit film finished Flash flipbook format going graphics tablet Illustrator images iMovie important Internet key frame layer light lip synching live-action look mouth shapes move movement movie objects option paint Painter palette paper peg bar pencil test photographed Photoshop picture Pixar pixels plug-in Poser preview produce puppets QuickTime rendering rotoscoping Rustboy scanned scanner scene screen screenplay script sequence shader shooting showreel simple animation STOP-ACTION stop-motion story storyboard storytelling style technique texture texture maps Timeline Toon Boom Studio vector animation visemes Windows zoom