Game Theory and Strategy, Volume 36
This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals-or companies, or political parties, or nations-confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology. In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like ``fairness'' are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations.
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LibraryThing ReviewUser Review - TurtleBoy - LibraryThing
Good book! Eminently readable, accessible to even the least experienced of undergraduates (math majors and non-math majors), and full of understandable distillations of realistic game theory ... Read full review
Fundamental book for Game Theory.
Step by step explanation. easy to understand.
The Nature of Games
Dominance and Saddle Points
Guerrillas Police and Missiles
Newcombs Problem and Free Will
Competitive Decision Making
The Duopoly Problem
An Introduction toVPerson Games
VPerson Prisoners Dilemma
Prisoners Dilemma and the Football Draft
Imputations Domination and Stable Sets
Games Against Nature
TwoPerson NonZeroSum Games
Nash Equilibria and NonCooperative Solutions
The Prisoners Dilemma
Trust Suspicion and the FScale
Evolutionarily Stable Strategies
The Nash Arbitration Scheme and Cooperative Solutions