Game Theory and Strategy, Volume 36

Front Cover
MAA, 1993 - Mathematics - 244 pages
"This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals—or companies, or political parties, or nations--confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology. In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like 'fairness' are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations."--
 

Contents

Guerrillas Police and Missiles
5
Games Against Nature
56
12
65
Trust Suspicion
81
Evolutionarily Stable Strategies
93
The Nash Arbitration Scheme and Cooperative Solutions
102
ManagementLabor Arbitration
112
The Duopoly Problem
118
Prisoners Dilemma
145
Pathan Organization
161
Bargaining Sets
190
The Shapley Value
207
Cost Allocation in India
209
Answers to Exercises
225
The ShapleyShubik
239
Index
241

An Introduction to NPerson Games
127
Strategic Voting
134

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