Game Theory and Strategy, Volume 36
This book pays careful attention to applications of game theory in a wide variety of disciplines. The applications are treated in considerable depth. The book assumes only high school algebra, yet gently builds to mathematical thinking of some sophistication. Game Theory and Strategy might serve as an introduction to both axiomatic mathematical thinking and the fundamental process of mathematical modelling. It gives insight into both the nature of pure mathematics, and the way in which mathematics can be applied to real problems.
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LibraryThing ReviewUser Review - TurtleBoy - LibraryThing
Good book! Eminently readable, accessible to even the least experienced of undergraduates (math majors and non-math majors), and full of understandable distillations of realistic game theory ... Read full review
Fundamental book for Game Theory.
Step by step explanation. easy to understand.
The Nature of Games
Dominance and Saddle Points
Guerrillas Police and Missiles
Newcombs Problem and Free Will
Competitive Decision Making
The Duopoly Problem
An Introduction to NPerson Games
NPerson Prisoners Dilemma
Prisoners Dilemma and the Football Draft
Imputations Domination and Stable Sets
Games Against Nature
TwoPerson NonZeroSum Games
Nash Equilibria and NonCooperative Solutions
The Prisoners Dilemma
Trust Suspicion and the FScale
Evolutionarily Stable Strategies
The Nash Arbitration Scheme and Cooperative Solutions