Philosophy and Simulation: The Emergence of Synthetic Reason> |
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Contents
Emergence in History | 1 |
The Storm in the Computer | 7 |
Cellular Automata and Patterns of Flow | 22 |
Artificial Chemistries and the Prebiotic Soup | 36 |
Genetic Algorithms and the Prebiotic Soup | 48 |
Genetic Algorithms and Ancient Organisms | 65 |
Neural Nets and Insect Intelligence | 80 |
Neural Nets and Mammalian Memory | 94 |
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agents animals Artificial assemblage automaton behavior capacity cells Cellular Automata chapter cheat chemical classical conditioning communities complex component configuration connections cooperation created creatures defined deterritorialization distributed representations Doyne Farmer dynamics effect emergent properties energy entities environment episodic memory evolution evolutionary evolved example existence explain final find finite first fitness fixed flow functions genes genetic algorithms Gilles Deleuze glider gradient hunter-gatherers Ibid identity input interactions involved language layer learning mechanism mechanism-independent memory metabolic middle paleolithic molecular populations molecules multilayer perceptrons mutation Nash equilibrium neural nets neurons objects organisms outcome output perceptrons polymers possibility space predators problem produce proteins reciprocal altruism recursion relation relatively replicators role rules self-organizing maps sequences significance simple simulation singularities social solution space of possible spatial species specific stimulus strategies structure Stuart Kauffman symbol strings symbolic artifacts task temperature tendencies tion trade Turing machine words