Pearson/Prentice-Hall, 2004 - Computers - 834 pages
The second edition of Human-Computer Interaction established itself as one of the classic textbooks in the area, with its broad coverage and rigorous approach, this new edition builds on the existing strengths of the book, but giving the text a more student-friendly slant and improving the coverage in certain areas. The revised structure, separating out the introductory and more advanced material will make it easier to use the book on a variety of courses. This new edition now includes chapters on Interaction Design, Universal Access and Rich Interaction, as well as covering the latest developments in ubiquitous computing and Web technologies, making it the ideal text to provide a grounding in HCI theory and practice.
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Fun, easy to read and informative. A great book if you're just entering the world of HCI.
Very shallow description of topics, arguments are so briefly discussed as if you are talking to a non-professional asking him to explain something to you, I'm not trying to say that the Authors themselves are inexperienced, as I don't know them, but as a Reader, I can tell that they lack a lot of pedagogic experiences.
It feels weird while reading this Book, like very often when I'm reading a sentence or a Paragraph, that sentence or Paragraph ends up unexpectedly, Although sometimes the missing rest of the sentence or the paragraph are not necessary like the whole paragraph itself, then why mentioning at all.
Reading this text is mostly a waste of time, especially the first 150 Pages, the Text can be better summarized leaving trivial stuff and talking about staff related to designing interaction, and things to take into account while doing so, I just can't recommend this book for a Student getting into HCI Field.
But may be for a curious reader who doesn't need a knowledge in HCI, but wanting to learn about it, and have no background at all about Machines and common ways of Interaction, this could be an option.
I would prefer a book of another structure, like focusing more on the Interaction, analyzing each way of Interaction taking into consideration the User and The Machine to offer that Interaction, giving the Good sides and Bad sides of choosing each.