The Myth of Mental Illness: Foundations of a Theory of Personal Conduct |
From inside the book
Results 1-3 of 33
Page 186
... Learning is difficult . It requires effort , application to a task , self - discipline , perseverance , and so forth ... learning ( stupidity or feeble - mindedness ) , or human relationships which discourage or prohibit learning . It ...
... Learning is difficult . It requires effort , application to a task , self - discipline , perseverance , and so forth ... learning ( stupidity or feeble - mindedness ) , or human relationships which discourage or prohibit learning . It ...
Page 232
... learning and following of rules which foster dependency , coercion , and mastery by exhibiting signs of helplessness ... learning in a rather complex sense ( that is , learning about learning ) , as well as resistance against being ...
... learning and following of rules which foster dependency , coercion , and mastery by exhibiting signs of helplessness ... learning in a rather complex sense ( that is , learning about learning ) , as well as resistance against being ...
Page 284
... learning will take place . Instances in which object loss occurs without its being accompanied by equally serious ... LEARNING NEW GAMES The fundamental conception of learning may be applied to a whole range of phenomena including skills ...
... learning will take place . Instances in which object loss occurs without its being accompanied by equally serious ... LEARNING NEW GAMES The fundamental conception of learning may be applied to a whole range of phenomena including skills ...
Contents
Book One The Myth of Mental Illness | 17 |
MALINGERING | 37 |
33223 | 52 |
Copyright | |
9 other sections not shown
Other editions - View all
Common terms and phrases
adult analysis attitude basic believe biological bodily illness body language Breuer called Charcot charity practice cheating concept concerning conflict considered contemporary contrast defined disability discursive disease dream emphasized ethical example fact Freud function game-playing Ganser syndrome goals Hence human behavior hysteria hysterical iconic signs illustration imitation impersonation implies indirect communications interest interpersonal ITALICS ADDED language learning logical malingering means medicine mental illness metagames metalanguage moral neurosis nondiscursive notion object relationships observations one's organic pain patient person phenomena physical physician Piaget play players practice problem protolanguage psychiatry psycho psychoanalytic psychology psychosocial psychosomatic psychotherapy refer regarded religious rule-following rules Salpêtrière schizophrenic scientific secondary gain semiotical sick sick role significant similar situation so-called social role society Soviet speak specific superego symbols symptoms Szasz theory therapeutic therapist thesis tion unconscious vaginismus values witchcraft witches words York