What Computers Can't Do: A Critique of Artificial Reason |
Contents
Phase II 19621967 Semantic Information Processing | 42 |
Conclusion | 61 |
Introduction | 67 |
Copyright | |
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Common terms and phrases
Allen Newell ambiguity ambiguity tolerance analogue analysis argument artificial intelligence Bar-Hillel Bobrow brain chess claim Cognitive Simulation complex computer program Computers and Thought concepts context defined described determinate difficulties digital computer elements empirical example experience explicit facts Feigenbaum field Fodor formal function gestalt Gestaltists global GOAL H. A. Simon Herbert Simon heuristic heuristic program human behavior Ibid information-processing input intelligent behavior involved language translation learning Leibniz linguistic logical machine Marvin Minsky meaning means-ends analysis mechanical mind Minsky Minsky's natural language Neisser Newell and Simon objects Oettinger operations organization pattern recognition perception performance phenomenological philosophical physical Plato play possible possibly relevant principle problem solving psychological question Quillian RAND Corporation reason recognize robot rules seems Semantic Information Processing sense Seymour Papert Shaw significance simple situation sort specific structure success theorem theory tion traits Turing understanding Wittgenstein workers



