Bits and Pieces: A History of Chiptunes

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Oxford University Press, Nov 15, 2018 - Computers - 320 pages
Bits and Pieces tells the story of chiptune, a style of lo-fi electronic music that emerged from the first generation of video game consoles and home computers in the late 1970s and early 1980s. Through ingenuity and invention, musicians and programmers developed code that enabled the limited hardware of those early 8-bit machines to perform musical feats that they were never designed to achieve. In time, that combination of hardware and creative code came to define a unique 8-bit sound that imprinted itself on a generation of gamers.

For a new generation of musicians, this music has currency through the chipscene, a vibrant musical subculture that repurposes obsolete gaming hardware. It's performative: raw and edgy, loaded with authenticity and driven by a strong DIY ethic. It's more punk than Pac-Man, and yet, it's part of that same story of ingenuity and invention; 8-bit hardware is no longer a retired gaming console, but a quirky and characterful musical instrument. Taking these consoles to the stage, musicians fuse 8-bit sounds with other musical styles - drum'n'bass, jungle, techno and house - to create a unique contemporary sound.

Analyzing musical structures and technological methods used with chiptune, Bits and Pieces traces the simple beeps of the earliest arcade games, through the murky shadows of the digital underground, to global festivals and movie soundtracks.
 

Contents

Introduction
1
The Rise of the Machines
11
The Sound of One Bit
37
For the Masses Not the Classes
69
A Shop of Strange and Wonderful Things
103
5 The Ultimate Soundtracker?
125
6 Going Underground
153
A Handheld Revolution
171
9 Fakebit Fans and 8Bit Covers
223
10 Chips with Everything
247
Acknowledgements
259
Notes
263
Glossary
279
References
285
Index
303
Copyright

8 Netlabels and RealWorld Festivals
205

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About the author (2018)


Kenneth B. McAlpine is an award-winning composer, musician, and technologist who has scored for theatre, film, and video games, and who has performed internationally as a harpsichordist, pianist, and jazz organist. He was one of the team who developed the world's first degree programmes in computer games technology in Dundee in the late 1990s, a role that has fuelled his passion for sharing interesting stories about music and play. He lives in Fife on the East Coast of Scotland.

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