Accelerated C# 2005

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Apress, Feb 1, 2007 - Computers - 432 pages

This book provides the fastest path to C# mastery for programmers transitioning to C# from another object-oriented language. It quickly brings experienced Java, C++, and Visual Basic programmers to a high level of proficiency in C#. It also provides in-depth advice on the wise use of C# idioms and programming patterns to exploit the power of C# and the .NET Common Language Runtime (CLR).

Any C# programmer, at any experience level, will find this book enlightening. It carefully describes how C# works, discusses the most important issues for expert C# coding, and demonstrates with short and precise examples how to design and code effective C# programs. Despite its depth, its succinctness and clarity make it appropriate for anyone familiar with any object-oriented language. Readers will rapidly become expert in C# by learning how to do things the right way, right from the start.

 

Contents

C Preview
1
C and the CLR
7
C Syntax Overview
15
Classes Structs and Objects
33
Interfaces and Contracts
107
Overloading Operators
133
Exception Handling and Exception Safety
147
Working with Strings
177
Arrays Collection Types and Iterators
203
Delegates Anonymous Functions and Events
231
Generics
257
Threading in C
295
In Search of C Canonical Forms
339
References
391
Index
393
Copyright

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About the author (2007)

Trey Nash is an escalation engineer at Microsoft working on the Windows operating systems as well as various other products. When he is not working feverishly within the bowels of the operating system, he is delivering training on .NET Platform debugging as well as user mode and kernel mode debugging on the Windows platform. Prior to working at Microsoft, he was a principal software engineer working on security solutions at Credant Technologies, a market-leading security software company. He also enjoined a stint at a large Bluetooth company developing Bluetooth solutions for the release of Microsoft Vista. Before that, he called Macromedia, Inc. home for five years. At Macromedia, he worked on a cross-product engineering team for several years, designing solutions for a wide range of products throughout the company, including Flash, Fireworks, and Dreamweaver. He specialized in COM/DCOM using C/C++/ATL until the .NET revolution. He's been glued to computers ever since he scored his first, a TI-99/4A, when he was a mere 13 years old. He astounded his parents by turning a childhood obsession into a decent-paying career, much to their dismay. Trey received his bachelor of science and his master of engineering degrees in electrical engineering from Texas A&M University. When he's not sitting in front of a computer, you can find him working in his garage, playing his piano, brushing up on a foreign language (Russian and Icelandic are the current favorites), or playing ice hockey.

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