3-D Computer Animation

Front Cover
Addison-Wesley, 1992 - Computers - 363 pages
An ideal self-study text, this book presents a lucid and accessible guide to modern techniques for 3-dimensional computer animation.

Features

  • includes a wealth of examples and illustrations (including a flick-book sequence and 8 pages of colour plates
  • extensive reference section provides a complete guide to the literature on computer animatio
  • presents the latest algorithms in a language-independent way

From inside the book

Contents

Preface
7
Modelling Schemes
45
19
59
Copyright

16 other sections not shown

Common terms and phrases

Bibliographic information