Learning Autodesk 3ds Max Design 2010 Essentials: The Official Autodesk 3ds Max Reference

Front Cover
Taylor & Francis, May 2, 2013 - Art - 640 pages
Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive.

The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.
 

What people are saying - Write a review

We haven't found any reviews in the usual places.

Contents

Getting Started Lesson 01 User Interface
Creating and Modifying Basic Objects
Scene File Manipulation
Selecting Objects
Transforms
Lesson 06Object and Scene Organization
Project Folders
Modeling
Spline Editing
Creating Objects from Splines
Using Compound Objects
Lighting
Simple Lighting Setup
Lighting Tools
Simulating Sunlight
Lighting Effects

Geometrical Object Types
3D Parametric Objects
Using the Modifier Stack
Essential Modifiers
Object Cloning
Low Poly Modeling
Creating Shapes
Materials
Working with the Material Editor
Material Types
Using Predefined ProMaterials
Index
Copyright

Other editions - View all

Common terms and phrases

About the author (2013)

Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.

Bibliographic information