Learning Autodesk 3ds Max Design 2010 Essentials: The Official Autodesk 3ds Max Reference
Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive.
The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.
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Creating and Modifying Basic Objects
Scene File Manipulation
Lesson 06Object and Scene Organization
Creating Objects from Splines
Using Compound Objects
Simple Lighting Setup
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Learning Autodesk 3ds Max Design 2010 Essentials: The Official Autodesk 3ds ...
Limited preview - 2013
3ds Max Design adjust Aftercompleting this lesson Align Ambient Occlusion applied Autodesk Bezier bitmap Boolean button canbe choose click and drag click OK Clone color Command panel coordinate system Create panel cursor cylinder Daylight system default display edges Edit Spline Editable Poly Exercise Exposure Control fill light Final Gather flyout Front viewport geometry gizmo Global Illumination icon inthe Inthis loft Low Poly main toolbar Material Editor Material libraries mental ray mode modifier stack Modify panel MOLDFLOW NURBS object types Objectives Aftercompleting ofthe onthe Open the file option Parameters rollout Parametric Objects Perspective viewport photometric lights pivot point polygons Project folder ProMaterials Quad menu Rightclick Rotate Scanline renderer Scene dialog Select From Scene selected object Selection Sets Setup shadow maps shadows shape slider Snap subobject level surface toggle tool tothe Transform TypeIn vertex vertices viewport label menu Youcan Zoom