Games and Decisions: Introduction and Critical SurveySuperb non-technical introduction to game theory, primarily applied to social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, more. Bibliography. |
Contents
CHAPTER | 1 |
Utility Theory | 12 |
Extensive and Normal Forms | 39 |
Copyright | |
42 other sections not shown
Other editions - View all
Games and Decisions: Introduction and Critical Survey R. Duncan Luce,Howard Raiffa Limited preview - 2012 |
Games and Decisions: Introduction and Critical Survey R. Duncan Luce,Howard Raiffa Limited preview - 1989 |
Common terms and phrases
actually alternatives analysis arbitrated argument associated assumed assumption attempt axioms bargaining behavior called changes Chapter characteristic function choice choose coalition competitive complete concept condition consider considerations consists cooperative course decision defined definition denote depends described determine difficulty discussion dominates economic equilibrium pairs equivalent example exists expected experiment extensive fact game theory give given important imputations individual interest interpretation known lead least linear lottery mathematical maximin maximize means mixed strategy move nature normal notion optimal outcome payments payoff perfect information play player 1's possible preferred present probability problem pure strategy question rational reasonable relation represented require respect restricted rules scheme security level seems sense shown simple single situation social solution specific strictly suggested suppose tion true two-person units utility function yield zero-sum