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2D computer graphics
Computer graphic peripherals
2D monochrome applications
8 other sections not shown
3D computer graphics achieved angle animation anti-aliasing axis binary bytes calculations Cartesian coordinates colour cube coloured images computer graphic systems computer program computer's eye computer's memory constructed contours create disk display devices edges effects electronic encode example facets Flat shading fractal frame store geometric graph plotter green and blue hidden-line removal hidden-surface removal ideas illumination illustrates inbetween incorporate input instructions levels of red light source list of coordinates ln fact lnput lnstruction look-up table machine manipulation mathematical normal numbers object observer original output Paint systems painter's algorithm perspective view Phong shading picture plane distance pixel position possible problem produce puter ray tracing real-time reflections rotation Ruled surfaces saturation sequence shown in Figure simple specular specular highlights surface normal technique television terminal Texture mapping three-dimensional tion turnkey systems vertex vertical whilst X-coordinates Y-axis Z-buffer