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ability activities adapt adults Alice Apple Computer automated become behavior child communication complex computer program computer system computer users computer workers computerized create creative culture develop effects efficiency electronic space emotional employees engineer environment Erich Fromm error example executive expected experience fact fatigue feel force high-tech home computer human brain industry interaction Jacques Ellul Joseph Weizenbaum keyboard less lives logic machine managers ment obsessive-compulsive office etiquette once operations parents personal computer play problems productivity psychological psychologists psychotherapist push puter relationships role says sense Silicon Valley skills social speed spouse stress superego talk tasks teach teachers tech techno technocentered individuals technocentered person technostress terminal tion tive Type A person understand video games word processor WordStar workplace