Systems Intelligence – A New Lens on Human Engagement and Action |
From inside the book
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Page 141
... artefacts. Their usability can be enhanced by designing them by means of design principles given in usability literature. Expanding the design thinking to larger instrumental systems can make it easier for us to perform in future ...
... artefacts. Their usability can be enhanced by designing them by means of design principles given in usability literature. Expanding the design thinking to larger instrumental systems can make it easier for us to perform in future ...
Page 142
... artefact. However, if a user cannot or does not know how to use certain artefacts, the fault is in the non-functional design, not in the user. (Norman 2002, p.36) Everything in the surrounding environment has user interfaces. Tools, ...
... artefact. However, if a user cannot or does not know how to use certain artefacts, the fault is in the non-functional design, not in the user. (Norman 2002, p.36) Everything in the surrounding environment has user interfaces. Tools, ...
Page 143
... artefact itself. Natural interaction between humans and artefacts. If. a. user. cannot. understand. the. tool. in. the. first. place,. working. with. it. is. impossible. takes place on subconscious level, so that the use is increasingly ...
... artefact itself. Natural interaction between humans and artefacts. If. a. user. cannot. understand. the. tool. in. the. first. place,. working. with. it. is. impossible. takes place on subconscious level, so that the use is increasingly ...
Page 145
... Artefacts can be designed so that making errors will be almost impossible, and actions can be un- done (Norman 2002, p.131) so that no big harm is done when for instance your cat walks over the keyboard, or a child tries out the dvd ...
... Artefacts can be designed so that making errors will be almost impossible, and actions can be un- done (Norman 2002, p.131) so that no big harm is done when for instance your cat walks over the keyboard, or a child tries out the dvd ...
Page 146
... artefact . This can be further developed so that computational tools explain themselves for users by advising or coaching in ... artefacts and the environment ( Norman 2007 , p . 44 ) . Regardless of all the changes , certain aspects of ...
... artefact . This can be further developed so that computational tools explain themselves for users by advising or coaching in ... artefacts and the environment ( Norman 2007 , p . 44 ) . Regardless of all the changes , certain aspects of ...
Common terms and phrases
affect control theory Alexander Alexander’s architecture artefacts become behavior Bohm business process cognitive complex concept context create creative cultural decision describe discussion Dourish dynamic emergence emotions environment Esa Saarinen Espoo example experience facilitator feedback feelings focus food acceptance Hämäläinen and Saarinen hedonic Helsinki University holistic ice dancers ice dancing ideas important in-between intelligence in leadership interaction interface intersubjective systems theory Jorma Uotinen leadership and everyday learning living Martin Skotnicky means mental models mind nature nature of order object one’s organizational organizations participants pattern language philosophy for managers positive possible practice process models process simulation projects proprioception psychoanalytic psychology Raimo Saarinen 2007a sensitivity sermon simulation day skating Skotnicky Smeds social encounters social situations Sterman Stern Stolorow and Atwood structures Systems Analysis Laboratory systems intelligence perspective systems intelligent person systems thinking thought understanding University of Technology University Press usability users