No Props: Great Games with No Equipment
This book covers almost everything you need to know about how to run highly successful programs with absolutely no equipment. Imagine being able to run an activity to fill-in some downtime at the "drop of a hat". Wouldn't that be great? Or, what if you could inject more fun into your program, without cost? How would it feel if you could do this? Imagine being able to impress your colleagues and peers with your ever-expanding arsenal of games, trust exercises and group problem-solving activities - without ever needing any equipment? It truly is possible, but you need to know how.
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