The Great Grimoire Vol. IMage, wizard, necromancer whatever you call a spellcaster they all require the same thing... spells. Those intricate little bits of game arcana that make such characters worthwhile and certain foes so lethal. This illustrated book contains over 1,000 pregenerated spells compatible with the D&G Core system with every thing from RPG classics to very strange and powerful new original spells. This accessory to the Dice & Glory system can aid any player or Game Master not willing or simply too over-taxed to create their own magic spells using the core rulebook. Requires the Dice & Glory Core Rulebook The Great Grimoire contains: Over 1,000 pregenerated spells and rituals, Several random roll tables including those to create randomly generated magic items! Rules, tables and an extra word on Magic Shops. This invaluable resource is a must have for upstart wizards and Game Masters looking for ideas! |
Contents
Spell Descriptions 8 Ability of the Undead 8 Abjurate Weak Magic 8 Accelerate Plant Growth 8 Acid Fog 8 Acid Pit | 8 |
Arch Protection 18 Armor Bane 19 Armor Bizarre 19 Armor Enchantment | 19 |
Charm Circle 36 Charm of Understanding 37 Charmed Illustration 37 Charnel Pit | 37 |
Cloud of Bats | 41 |
Conjure Stone Wall 46 Conjure Water 46 Conjuration I 46 Conjuration II 46 Consume Life Energy 47 Consume Text 47 Consuming Mould | 47 |
Empower Weapon IV 78 Empower Weapon V | 78 |
Eternal Barrier 83 Eternal Beauty 83 Eternal Flame 83 Ethereal Waves 83 Expel From Lair | 84 |
Fertility Totem 89 Field of Blades 89 Field of Interference 89 Field of Positive Energy 89 Find Person 89 Find Water | 90 |
Magic Rune | 127 |
MiniPortal | 136 |
Pact Chant | 147 |
Planar Rift | 151 |
Pox | 153 |
Primal Scream 154 Prismatic Armor 154 Prismatic Ball 154 Prismatic Spray 155 Prismatic Wall 155 Protection I 155 Protection II 155 Protection fro... | 157 |
Regenerate Eatables | 162 |
Reduce to Bone 161 Reflection 161 Refraction 162 Refuge 162 Regenerate Eatables 162 Regeneration 162 Reincarnation 162 Rejuvenation 162 Rep... | 163 |
Illusory Wounding | 113 |
Image | 114 |
118 Ironize 119 Jubilee | 119 |
Light Armor | 121 |
Magerial Apparel 124 Magerial Lantern 125 Magic Ballistae 125 Magic Barrier | 125 |
Sap Life | 169 |
Skunk Spray | 178 |
Twin Runes 208 Two Dimensional Step 208 Undeath to Death | 208 |
Stench of Death 188 Stench of Hades 188 Sting 188 Stink Ball 188 Stinking Cloud 188 Stone Fists 189 | 214 |
Common terms and phrases
17 Components 20 Components 20 ft radius abilities Abjuration action Casting DC alignment animated appear Area Component Area of Effect armor attack blast bonus cast this spell Caster Component caster level max cause Concentration curse Day per caster dealing damage destroyed Dispelled Divination Dodge Enchantment Energy Damage Energy Drain Evocation fire flames Fortitude for partial Fortitude negates Fortitude save ft Area ft per caster gp worth grapple H.P. damage H.P. Duration Horror Factor hour per caster Incantation Cantrip Instant invisible Magic Effect magic items Magical Script Material Components melee round Method Mind Control minute per caster Missile Necromancy normal portal psionic pts to activate radius per caster Reflex for ½ Reflex save Ritual round per caster Rune Saving Throw scrying Special see text speed spell creates spell is cast spell strength spell’s duration Sub-Table suffer summoned tattoo temporary Touch Transmutation undead creature wall