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The Architecture of Continuity: Essays and Conversations

Lars Spuybroek - 2008 - Architecture - Limited preview
"That buildings are made of elements doesn't mean that architecture should be based on elementarism; on the contrary, we should strive for an architecture of continuity that fuses tectonics with textile, abstraction with empathy, and matter with ...

NOX: Machining Architecture

Lars Spuybroek - 2004 - Architecture - No preview available
A comprehensive exploration of the methods and techniques behind the digital architecture of NOX studio discusses the impact of technology on the creator's experimental works, documenting twenty-three key projects as surveyed in the essays of ...

Research & Design: The Architecture of Variation

Lars Spuybroek - 2009 - Architecture - No preview available
Examines popular elements of modern architectural design, offering insight into the extensive research that informs the latest innovations in design and construction, in an essay-complemented, lavishly illustrated account that places an emphasis ...

Parables for the Virtual: Movement, Affect, Sensation

Brian Massumi - 2002 - Philosophy - Limited preview
Although the body has been the focus of much contemporary cultural theory, the models that are typically applied neglect the most salient characteristics of embodied existence—movement, affect, and sensation—in favor of concepts derived from ...

Responsive Environments: Architecture, Art and Design

Lucy Bullivant - 2006 - Architecture - Snippet view
The latest title in the V&A Contemporary series looks at groundbreaking interior design, art, and architecture. Responsive environments—spaces that interact with people who use or pass through them—have become ubiquitous lately. Lucy Bullivant ...

Hyperbodies

Kas Oosterhuis - 2003 - Architecture - Limited preview
Hyperbodies are buildings and environments which can continuously change shape and content. The mutations of such buildings depend on the input coming from their user as well as from the surroundings. This interaction between user and building is ...

Digital Tectonics

Neil Leach, David Turnbull, Chris Williams - 2004 - Architecture - Snippet view
The old opposition between a digital culture of sensuous, ephemeral images and a tectonic culture of pragmatic building has given way to a new collaboration between the two domains, a 'digital tectonics'. Computer linked fabrication techniques of ...

4dsocial: Interactive Design Environments

Lucy Bullivant - 2007 - Architecture - No preview available
A new breed of public interactive installations is taking root that overturns the traditional approach to artistic experience. Architects, artists and designers are now creating real-time interactive projects at very different scales and in many ...

4dspace: Interactive Architecture

Lucy Bullivant - 2005 - Architecture - No preview available
In the next few years, emerging practices in interactive architecture are set to transform the built environment. ‘Smart’ design was once regarded as the preserve of museum exhibits or Jumbotrom advertising screens, but 'multi-mediated ...

Simulation and Its Discontents

Sherry Turkle - 2009 - Computers - Limited preview
How the simulation and visualization technologies so pervasive in science, engineering, and design have changed our way of seeing the world. Over the past twenty years, the technologies of simulation and visualization have changed our ways of ...