Hands-on mobile app testing : a guide for mobile testers and anyone involved in the mobile app business
Daniel Knott (Author)
This is the Rough Cut version of the printed book. Over 2,000,000 mobile apps appear in the most popular app stores alone. But are they reliable? Usable? Secure? Far too many mobile apps aren't. As they become increasingly mission-critical to businesses as well as consumers, this must change. But mobile testing and QA demands strategies and skills that are very different from traditional software testing. Software testers must adapt to a whole new world. This book will help them do so. Pioneering software test manager Daniel Knott explains exactly what's different about mobile testing, offers a complete blueprint for testing mobile apps on each leading platform, and offers practical guidance on everything from tool selection to automation. You'll discover how to: Test diverse app types running on diverse hardware and networks Streamline and automate as much testing as possible, while ensuring comprehensive test coverage Choose the right test automation tool for your Android, iOS or other mobile environment Manage testing for rapid mobile release cycles Test native, hybrid, and web mobile apps Reflect the impact of freemium, paid, and transactional business models in your testing processes Test app performance associated with sensors, interfaces, and battery usage Test on emulators, simulators, and actual devices Test mobile functionality, security, usability, and accessibility Test database access and local storage Drive value from testing throughout the app lifecycle, include the update process Continually improve your mobile testing skills Prepare for testing wearables and other Internet of Things (IoT) devices
1 online resource (1 volume) : illustrations
9780134191829, 9780134191713, 9780134191799, 013419182X, 0134191714, 013419179X
910938060
Preface xiii Acknowledgments xvii About the Author xix Chapter 1: What’s Special about Mobile Testing? 1 User Expectations 2 Mobility and Data Networks 3 Mobile Devices 4 Mobile Release Cycles 6 Mobile Testing Is Software Testing 8 Summary 9 Chapter 2: Introduction to Mobile Devices and Apps 11 Overview of Mobile Networks 11 Mobile Devices and the Year 2007 14 The Big Two 16 What Types of Apps Exist? 19 Business Models of Mobile Apps 23 App Stores 25 Summary 27 Chapter 3: Challenges in Mobile Testing 29 The Customer 29 Mobile Platforms and Fragmentation 32 Sensors and Interfaces 37 System Apps 44 Internationalization (I18n) and Localization (L10n) 45 Mobile Browsers 47 Summary 48 Chapter 4: How to Test Mobile Apps 51 Emulator, Simulator, or Real Device? 51 Manual Testing versus Automated Testing 52 “Traditional” Testing 53 Mobile-Specific Testing 56 Checklists, Mnemonics, and Mind Maps 84 How to File Mobile Bugs 93 App Quality Alliance 103 Summary 103 Chapter 5: Mobile Test Automation and Tools 105 The Flipped Testing Pyramid 105 Different Types of Test Automation Tools 109 What Should Be Automated? 113 Emulator, Simulator, or Real Device? 115 How to Select the Right Mobile Test Automation Tool 118 Current State of Tools 120 Continuous Integration System 136 Beta Distribution Tools 138 Summary 139 Chapter 6: Additional Mobile Testing Methods 141 Crowd Testing 141 Mobile Cloud Testing 147 Cloud-Based Test Automation 152 Summary 152 Chapter 7: Mobile Test and Launch Strategies 155 Mobile Test Strategy 155 Mobile Launch Strategy 172 Summary 177 Chapter 8: Important Skills for Mobile Testers 179 Skill Set of a Mobile Tester 179 How to Improve Your Mobile Testing Skills 185 Summary 198 Chapter 9: What’s Next? And Final Thoughts 199 Internet of Things 199 Wearables 203 Health Apps 205 Final Thoughts 207 Summary 209 Index 211
Includes index
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